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About Power & Glory

Background

When GT Legends was announced in 2005, Simbin/Blimey's decision to base the sim on the FIA Historic racing championship threw many people, as other sim-racing games had been based on historical seasons... Realistically, there was no way Simbin/Blimey could have reproduced a 60s or 70s championship. Doing so would involve getting licenses from each driver, each team, each manufacturer, each track and for each advert. There's too many entities, brands and personalities involved, many are already gone, making legality issues for such a commercial project too complicated. Another issue was probably tracks, producing accurate tracks as they were 40 years ago is a nightmare, and they are of no use for other titles. But although Simbin's choice of the FIA Historic series was very clever, giving a far wider range of cars than any championship from the 60s or 70s, it does leave a gap for someone to fill... and that's where we at GTLW get in, with the Power&Glory project.

Aim of the Team

The aim of the GT Legends Workshop is to try to fill that gap, even if only partially - to produce the cars as close as we can to the way they were in the 60s and 70s. While in the longer term it would be great to focus on specific championships, we are currently somewhat limited by the lack of tracks from the period. Also while the range of cars included in GT Legends is impressive, there are cars required for specific championships which are not currently available.

The name chosen for the overall project is 'Power and Glory'. The project was released in stages, and in a sense each stage could be considered as a stand-alone mod. With Version 3, almost all the cars in GTL have been included, and modified more or less depending on model and limitations. All cars have completely new physics and sounds, along with the extensive textures and 3D modifications. We have also included some of the extra cars produced for GTL (with the permission of their creators of course).

The Power&Glory mod for GTR2 is also intended to run separately from GTR2 (so, as standalone), featuring new menus, even a dedicated soundtrack.  It is to be, as many usually call it, a "total expansion" for GTR2. Almost like a separate, new game title.


Choice of Platform

We believe that P&G will mainly appeal to those who already have the sim it is based on - GT Legends. However, the team's primary focus for P&G is GTR2 as this offers the options of weather and custom championships, as well as improvements in other areas such as on-line and game fluidity (better fps) and refined menu system.  For the past versions of P&G you needed a GT Legends disk to install the mod in GTR2. This has changed for P&G version 3, and now only GTR2 is needed to install it.

Accolades

Power&Glory V1.02:
- 2nd Best mod of the year 2007 award SimHQ

Power&Glory V2.0:
- Best mod of the year 2008 award SimHQ
- Best mod of the year 2008 award AutoSimSport

Power&Glory V3.0:
- Best mod of the year 2012 award SimHQ
- Best mod of the year 2012 award Level Games Magazine

The Team

Members of the team, formed by pbearsailor, then lead by Vasilakos Aristotelis are as follows

Main team members

2D skins, website articles, quality control, tech pages- Luke "HR186S" Fomin
2D skins, 3D graphics, quality control, tech pages - Greg "unseen" Bullard
3D graphics leader, 2D skins additional help, quality control - Mirza "Azrim" Rustemovic
Engine and vehicle sounds, UI mods, tech pages, quality control, website articles - Lúcio "DucFreak" Marques
Physics creation, UI design, website creation & articles, files & beta-test organization - Aristotelis Vasilakos
3D graphics and 2D skins - Curt "NacK" Walter
2D Skins, 3D graphics, Falcons documentation - Iain "IainT" Traynor
P&G Installer, launcher and extra utilities - Ari "aSa" Savola
Historical docs and research, feedback and contribution, physics additional help - David Wright
3D graphics and 2D skins - Martin "the brace" Bracegirdle
Historical documentation, physics feedback - Jeff "Spin Doctor" Knox
P&G music covers, 3D Artist - Manos "cavallino" Vichos
3D graphics and 2D skins, Lotus 7 S1 creation, other projects - Nigel "Nig" Green
3D graphics, 2D skins, quality control - Alexander "InsaneDruid" Kögel
GT40 MKII base 3D, documentation, other projects - Francis "C-one" Kelly
Tech pages creation, mechanical expert and historic documentation - Ron Rogers
2D Skins, Jaguar and Lotus Elite documentation - David "Wessy" Weston
Skins, files organization, physics feedback, research - Muhsin "Zoomie" Schroeder
Ferrari 250SWB cockpit, additional 3D help - Manuel "manamana" Pellizzer

External contributions 

Chevrolet Corvette GrandSport cars - RobinM (and 'Duntov Motor Company')
Ford Mustang Boss 302 cars - Big Ron, Team21 & Friends
Triumph TR4 and Ferrari 250SWB cars - Butch
Triumph TR4 Sebring'63 and TRS Le Mans skins - Dan "Vintage Racer"
Triumph TR4 #71 and #74 skins - Frank "Sunalp2"
Ferrari 250SWB #7 and #22 skins - Justin "Gollum"  and  Nigel "ESP"
P&G v3.1 music covers / OST - Wolfgang "Hayman3030" Seyffert (from Cologne)
Dictionary files for improved Triple Screen online - Patrick "AS4ever" Ducourthial
Cube mapping for drivers helmets, improved sparks and smoke/dust effect textures - Francis "Petty" Raya
Anderstorp North and Magny Cours Club (GTL) conversions - Mark "Dangerous Beans" Aisthorpe
Tracks LOD screens - Graham "JGF"
3D graphics additional help  - Goresh
Corvette base skin templates - Umma Gumma
Corvette penske base skin templates - Bill Guillaume
Sonauto 914/6 original skin and template - Franchouillard
Porsche IROC template base - Discpad
Base physics for Butch cars - clevy911
Wide wheel arches for the Mini Cooper - Sharpo
Paint Cubemap - 6e66o
GTR2 original tracks color/contrast "tweaks" inspiration (and permissions) - VIRTUA_LM mod-team
ForceFeedback and terrain patcher - Giorgio2Fast4u
ForceFeedback settings research - Gianluca "Janbak" Bacca
v2.0 engine graphs curves to image program - Tom Doyle
Power&Glory Logo - Ian "Byron" Turner from simjunkies.org
Manuals articles - Phil "eliandi" Elmore
Public / private forums and assistance (GPLR/SRMZ) - Bill Cooper Keith "dangermouse"
Original GTR2-UI PT/BR translation base - Luís Camargo
"Since I've Been Loving You" music cover - Sancey-Richard "kevsr25" Kevin

v3.0 Beta Testers

Vincenzo "T7Backdoor" Giagheddu, Gianluca "ilpinguo" Gilli, Daniele "Tide" Dallavalle,Daniele "Daniel Dallas" Dallospedale, Fulvio Policardi, Gianluca "Janbak" Bacca, Manorba, Christian "Zio Fester" Hirsch, rbb7, Giuseppe "Iarno" Basilico, Alessandro "Contact" Garelli, Roberto "Palmy" Cartocci, Roberto "@BoB" Grassi Ian Rogers, Rik Saeys, Kristof Huyck, Tim Hope, Caspar de Jonge, Jarkko Rantajoki, Cato Larsen, Marcus Jaeger, Peter Ball, Ian Turner, Luca Baldi Ari "aSa" Savola and all the guys from :
- AS On3 racing http://www.as-on3.com
- Team7Racing http://team7racing.net
- ROTW P&G World Tour beta testing league. http://www.racingontheweb.net


Beta Testers for earlier versions can be found at the old P&G site.

Music Score

"Carry On My Wayward Son, "Jumpin' Jack Flash", "Purple Haze", "Rock and Roll" and "Sunshine Of Your Love" Performed by: - Manos Vichos (guitars) - Antonis Stavropoulos (bass and synth) - Fotis Papatheodorou (drums and sound engineering)
"Since I've Been Loving You" Performed by:  Sancey-Richard Kevin "kevsr25" (lead guitar)
"Come Together", "Keith plus Brian", "Shread In Heat", "Small Wing", "Double Trouble", "Mellow Whammy", "ZZ Tele" Performed by:  Wolfgang "Hayman3030" Seyffert (guitars, bass, keyboards, drums-programming and sound engineering)


Special Thanks

We would like to dedicate this mod to Steve "pbearsailor" Austin. He was the guy who put all the members of this team together under this wonderful project. This is for you and your family Steve. Take care. 

We would also like to thank Simbin/Blimey!, for creating the original games on which this mod is based on. Nothing would have been possible without their support. You know who you are guys. 

Rdstratton, for the initial idea of the mod.

GPL Repository forums, for providing us the private forum to operate and in particular our admin, Dangermouse. 

Vincenzo Ghiagheddu team owner of the Team7Racing team, that provided his pilots and team speak server for beta testing purposes.

Bristow from RSC forums - Without the amazing work of this guy, we would be still in the dark ages of ISI engine modding. Thank you.  

Niels Heusinkveld - for the endless and prolific exchange of ideas, regarding this big unknown beast of the ISI physics engine.  

Frank de Jong - for 'http://touringcarracing.net', a huge source of knowledge resultant of his determination and contributions, as well of many others.

Finally we would like to thank the following communities
The GPL Repository http://gplr.bcsims.com/
NoGrip http://www.nogripracing.com
SimRacingMirrorZone - http://srmz.net
RacingSimCentral http://www.racesimcentral.com
AutoSimSport http://www.autosimsport.net
racingontheweb http://www.racingontheweb.net
Simleague http://www.simleague.net
Driving Italia - http://www.drivingitalia.net
SimJunkies http://www.simjunkies.org

Race2Play - http://www.race2play.com
SimHQ - http://simhqmotorsports.com
Champion Motorsports - http://cmsracing.com
gtsimracing - http://www.gtsimracing.com.au
UKPnG - http://www.simracing.org.uk
GamersCrib - http://www.gamers-crib.com